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Scion Of Flames

Common
Scion Of Flames male
Scion Of Flames female

The Scion of Flames harnesses the raw power of fire, wielding it to incinerate enemies and shape the battlefield. Masters of heat and flame, they unleash fiery assaults while protecting themselves with blazing barriers, embodying the destructive and purifying force of fire.

Information
  • Icon niibook
  • Type Class
  • Rarity Common
  • Enhancement Basic level 1
  • Requirement
  • Level 1
  • Stack 1x
  • Quantity 1x
  • Shop Cost 0 SC
  • Game Quantity +100x
  • Temporary No
  • VIP Only No
  • Marketable Yes
  • Sellable Yes

Rank A

Category

Power Caster

Description

The Scion of Flames harnesses the raw power of fire, wielding it to incinerate enemies and shape the battlefield. Masters of heat and flame, they unleash fiery assaults while protecting themselves with blazing barriers, embodying the destructive and purifying force of fire.

Mana regeneration methods

When it Critical the mana restore

Stats description

Massive Damage OverTime

The Scion will, fire breathe and deal a normal damage attack to enemies, also it restore mana for 20%

Information
  • Damage Base 16
  • Mana Cost 0
  • Distance Near
  • Affects Enemy
  • Type Auto
  • Cooldown 1 second
  • Hit Targets 1x
  • Health Increase 2%
  • Mana Increase 25%

Unleash a devastating blow with a fiery hammer, dealing 80% damage to enemies on impact. The intense heat lingers, inflicting an additional 40% damage over time 5 seconds as flames continue to burn the target. A brutal and relentless attack that combines raw force with searing fire.

Checks the target's auras for a specific aura named "Viper's Kiss". If the aura is found, it calculates the damage based on the remaining time of the aura. The longer the aura remains, the more damage the skill will deal.

Information
  • Damage Base 53
  • Mana Cost 100
  • Distance Near
  • Affects Enemy
  • Type Magical
  • Cooldown 6 seconds
  • Hit Targets 3x
  • Health Increase 3%
  • Mana Increase 1%
Auras
An aura that causes damage over time.
  • Affects Enemy
  • Force Targets Focus Yes
  • Maximum Stack 1x
  • Duration 4 seconds
  • Effects:
    • Self Damage Over Time Boost x30

Summon a majestic Fire Phoenix that engulfs enemies in searing flames, dealing 120% Damage over Time for 3 seconds. The phoenix's fiery aura weakens foes, reducing their defense by 90% for 5 seconds, leaving them vulnerable to further attacks. A powerful and relentless assault that cripples enemies as they burn under the phoenix’s wrath.

Never miss.

Information
  • Damage Base 63
  • Mana Cost 160
  • Distance Near
  • Affects Enemy
  • Type Magical
  • Cooldown 8 seconds
  • Hit Targets 1x
  • Health Increase 12%
  • Mana Increase 3%
Auras
  • Affects Enemy
  • Maximum Stack 1x
  • Duration 4 seconds
  • Effects:
    • Enemy Strength -90
An aura that causes damage over time.
  • Affects Enemy
  • Maximum Stack 1x
  • Duration 3 seconds
  • Effects:
    • Self Damage Over Time Boost x50

Unleash a blazing, fiery strike with precision! For 5 seconds, Fire Slash guarantees a 100% Critical Hit rate, ensuring maximum damage output. In addition, any enemy hit by the slash is stunned for 2 seconds, leaving them vulnerable and unable to retaliate. Harness the flames and cut through your foes with this deadly combination of power and control!

Never miss.

Information
  • Damage Base 67
  • Mana Cost 200
  • Distance Near
  • Affects Enemy
  • Type Magical
  • Cooldown 8 seconds
  • Hit Targets 1x
  • Health Increase 10%
  • Mana Increase 4%
Auras
  • Affects Self
  • Maximum Stack 1x
  • Duration 4 seconds
  • Effects:
    • Self Haste x15
    • Self Magic Boost x20
    • Self Damage Boost +90
    • Self Critical x35

67% Cooldown Reduction, for all skills every 7 seconds

Auras
    Effects:
    • Self Haste x20

When your Health Bar Reach 60% Satanic mode will be activated

Auras
Activate/Disable berserker mode when reaching a certain percentage of health.
    Effects:
    • Self Intelligence x90

Fire Claws, has 200% Damage to your opponent 30% mana restore when your attack get critical damage to your enemies, and life steal

1% chance to cause damage based on the difference between the target's maximum and current health. If the attack lands as a "hit" or "crit", the player will also heal themselves by 50% of that difference.

Information
  • Damage Base 76
  • Mana Cost 130
  • Distance Near
  • Affects Enemy
  • Type Magical
  • Cooldown 9 seconds
  • Hit Targets 1x
  • Health Increase 25%
  • Mana Increase 15%

When the Claws Cooldown used there will be extra output damage every 10 seconds


Get It From

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Required

Necessary for

Inventory